Practicing Anatomy for Character Design
I already studied anatomy in school when I was a Fine Arts student but since I am currently studying character design on Schoolism I figured brushing up and expanding on anatomy will help make my characters more believable.
Principles vs Tools
When you study art, it's important to know that principles and tools are separate things. Simply picking a pencil and a sketch, or any other medium for that matter, is not enough to make you a professional illustrator. Of course you need to familiarize yourself with your tools to make the best out of them but you still need to learn drawing principles such as gesture, anatomy, composition, design, perspective and colors.
A pen is a simple tool that will make it easier to focus on a more complex subject like anatomy. You don't want a battle on 2 fronts: studying anatomy while learning how to use a new medium. Good idea to start with a simple tool before you moving to something more complex like watercolors, oil painting, or digital art.
Resources for Studying Anatomy
It goes without saying that being able to draw still-life properly is a prerequisite to studying anatomy. You always want to go from simple to complex and from general to specific. So here's somewhere to start: Draw a Box
Something was very clear to me from the start. You can't get far on your own when it comes to anatomy so I put together what I consider the best resources for studying anatomy:
I cannot recommend his courses enough! Rey draws the body parts using different colors, draws over existing images as an exercise after he finishes explaining each section. He even walks you through building an écorché. once you build it with your own hands you'll have a much better understanding of the forms.
It's not an exaggeration to say he's the ultimate teacher. He can make complex topics simple by breaking them down to consumable size. Very organized line of thought, clear drawing steps, and draw over lessons.
I can't thank Vilppu enough. His courses helped improve my line quality by leaps.